Initial Devlog - 0.5
Shardscape » Devlog
Hey everyone, this is the first devlog for ShardScape, a fair amount has been done since I first planned this project and I’m happy to start sharing it to you all. Please note that this will also be posted on IndieDB and our Discord Server, so if this isn’t the ideal place for you to keep up to date I’d recommend you check out those other options. Anyway I’m still getting down the main parts of the game and hope to start level designing soon, I will list all the stuff I’ve done so far below
- Basic movement (running, jumping, walking and wall running)
- Level timer
- Basic set of models to use in testing
- Begun main menu
Here is a video of recent gameplay (a lot is subject to change)
Id also like to give a big thanks to Moew for composing an OST for the game, that’s it from me today. Thanks for tuning in!
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Shardscape
A 3D speedrunning platformer for Windows, Mac and Linux
Status | Prototype |
Author | PhantomWork Studios |
Genre | Platformer |
Tags | 3D Platformer, Godot, shardscape, Speedrun |
Languages | English |
More posts
- Devlog - 0.8Jul 20, 2022
- Devlog- 0.7May 24, 2022
- Devlog - 0.6Mar 06, 2022
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